(links to external sites of academic work & partner institutions)
The Green Weave
Improving the environmental footprint of traditional arts & crafts processes in rural North-Western India.
2022/06 – 2023/05
research, garment production, environmental footprint
A series of art-prints featuring some individuals life on the country side.
extinct species, artprints, Münsterland
Majlis of the Future
A proposal for a dynamically generated network
of meeting rooms in a virtual environment.
research, VR, Metaverse, AI
A proposal of a »Future Living Lab« to explore sustainable residing formats for an aging population.
research, sustainable architecture, concept, Münsterland
Workshop in a Box
Set-up and fit out of a 15’ HC shipping container as a private workshop for upcoming projects.
2021/03 – 2021/06
hobby, shipping container, workshop
Reactive Photowall – Etihad Museum
A 40ft wide interactive media wall shows the history of the UAE in pictures at Etihad Museum in Dubai.
Media in Space, UX, interactive installation
A VR-based installation in support of Sharjah’s application to get listed as UNESCO world heritage
research, VR, story telling, UNECSO, world heritage
Concept for a flamingo watch tower and modular boardwalk for the Environment Agency Abu Dhabi.
concept, watch tower, sustainable architecture
SOVAL – Better Use of Agricultural Land
Research on development and use of a sustainable, soil-ameliorating, fertilizer made of waste products.
2017/06 – 2018/06
research, soil amelioration, sustainable fertilizer, agriculture, low-cost melioration, leached soil
Felix’s Lab for Narrative Technologies and Spatial Installations at NYU Abu Dhabi (since 2015).
2016/09 – 2020/08
research lab, R&D, NYUAD
Concept of an audio-visual media station, sharing multiple research layers based on oral history.
media installation, 3D-scan, 3D-model, projection
An artistic installation based on superimposed noise patterns generated through visual encryption algorithms.
visual encryption, noise pattern, printed pixel
An attempt to use the volume of the FIESP building (Sao Paolo, Brazil) as a large section scanner to visualise structures of architectural heritage.
2016/10 – 2017/06
media facade, 3D display, architecture, global heritage sites
Sealevel Change Demonstrator
A prediction on the status of Abu Dhabi’s shoreline up to the year 2300 based on mathematical models and high emissions scenarios.
research, simulation, climate change, water level, media installation
A particle system using openFrameworks to simulate visual effects of sand particles.
research, sand, simulation, openFrameworks, particle stream, creative coding
The concept for a kinetic installation that features the drift of sand particles over time.
desertification, kinetic installation, sand, dune, movement
A reactive floor projection refering to the trace of colours people leave behind during Holi – the Indian Festival of Colours – in Mumbai, India.
camera tracking, floor projection, media installation
Design Direction for ART+COM Studios for concept and realisation of the T-Gallery Future Forum of Deutsche Telekom.
2008 – 2010
show-room, Media in Space, ART+COM Studios
The Visuals into Auditory Images Transformer
A back-projected translucent speaker array functions as a membrane transforming lightwaves into soundwaves.
workshop, audio-visual installation, sound + pixel = soxel
A tool for auditory compositions to awake memories and create individual images in the mind of the respective listener.
Audio installation, sound + pixel = soxel, art
Soxels – An Auditive Media Facade
The Prototype of a 5m speaker wall feeding in live pictures to control the position of sound output.
auditive media facade, 1000 speakers, sound + pixel = soxel
Inkdrops to the Origins
A media-based interactive art installation for the Hansol Museum (Wonju, South Korea).
interactive installation, paper, sculpture, ART+COM Studios
A kinetic object to emulate a bioautomaton.
kinetic object, tech-organism, audio, media-art, Meisterschüler, UdK Berlin
Evolution of a Tuning Fork
A series of laser-cuts and a capacitive tuning fork as sculptural art work .
tech-organism, audio, sculpture
Two media installations reveal insights into the high speed technologies of Bombardier trains.
media installation, projection, industrial fair, ART+COM Studios
An interactive media table on topics all around the Baltic-Sea for the German Oceanographic Museum.
media installation, interactive map, information visulisation, ART+COM Studios
A technological interpretation of a traditional walking-cane becomes an instrument to be used to embrace new and unknown paths.
2007/01 – 2007/06
pilgrimage, GPS, geolocation, tactile interface, haptic feedback, Diplom, Digitale Klasse, UdK Berlin
Digital Camera Obscura (V01 - V04))
Four different iterations of digital pinhole cameras were developed be Felix Beck at the University of the Arts Berlin from 2004-2007.
camera obscura, digital photography, camera hardware, UdK Berlin
My little Soundbombs
A series of handmade sound-objects to record audio and then activate it through a motiondetector.
audio object, New Media Accessory, non visual graffiti
iRauch – Highway to Heaven
A device that proposes an update to sacral liturgy.
sacral design, inscent, USB, hardware, Digitale Klasse, UdK Berlin
The Hackset (Hack Check & Hack Stop)
An alarm light docked to the networks ethernet wire warns from unauthorised access. A Buzzer gives the option to manually interrupt the connection.
hacking, alarm light, hardware, scareness-awareness, Digitale Klasse, UdK Berlin
A temporary pavilion examining social communication between strangers.
concept, spatial design, Klasse Ausstellungsdesign, UdK Berlin
Concept for the German Computer Game Museum of a simulation of a computer generated world (the „matrix“) in the physical world.
VR, exhibition concept, Computer Museum Berlin, Klasse Ausstellungsdesign, UdK Berlin
A monolithic concrete floor lamp as a statement against cheap and disposable seasonal furniture.
product design, lamp, concrete furniture