Felix Hardmood Beck

Designer, Dad, Technologist, Researcher and Educator

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2004/09

VR Port

Concept for the German Computer Game Museum of a simulation of a computer generated world (the „matrix“) in the physical world. 

Virtual reality. Immersion. Simulation. The visitor moves through the room. A closed wall is in front of him – apparently closed, because one can penetrate the wall easily. Through the use of laser and mirror technology, the visitor immerses him-/herself in a computer-generated world and becomes part of the matrix. The VR Port – a non virtual space – was created as a concept in the exhibition design class at the Berlin University of the Arts (pre-diploma project), designed for the Computer Games Museum in Berlin, and presented at Games Convention in Leipzig in 2004.

© Copyrights by Felix Hardmood Beck, 2002–2023. All rights reserved. 

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